A simple overview of the rules as they stand when this page is published (it was starting to get to big to track with some posts and a wordpress filter!)
BASIC RULES
Initial Background – First Draft of the setting
Introduction – Introduction
1.0 Infantry – You have your boots on, you can walk into Combat
2.0 Vehicles – Where does he get those wonderful toys?
3.0 Mechanised Infantry – Infantry and Vehicles, imperfect harmony….
4.0 Artillery – Artillery, The Emperors Beautiful Daughters
5.0 Orders – Orders, for four Rock Salmon and a ha’penny worth of chips…
6.0 Aircraft – Aircraft & Airmobile
7.0 Ground Attack – Aircraft & Airstrikes
8.0 Mecha – Walkers and Mechs and Droids!, oh my!
9.0 Setup – Setup, Miniatures, Dice and Measuring
SPECIAL RULES
A. Command Squads – Cohesion?, Confusion?, Command?
B. Heavy Weapon Grading – Did you see that?, DID YOU SEE THAT!?
C. Medevac – He’ll make it, but only if we get him back soon